Last year I started learning how to use a AS3 game framework called Flixel. There wasn't a lot of help to go along with it, but now it getting more popular.
http://www.photonstorm.com/archives/1464/flash-game-dev-tip-10-flixel-2-5-internal-structure-and-performance-tips
http://www.photonstorm.com/archives/1530/flash-game-dev-tip-11-the-flixel-display-list-explained
Stardust Engine:
http://stardust-particle-engine.googlecode.com/svn/trunk/manual/Stardust%20Particle%20Engine%20Manual.pdf
Pixel Art:
http://forums.flixel.org/index.php/topic,5796.0.html
http://flashgameu.com/
No comments:
Post a Comment